Divine Magic

Level One Spells

Wind Walker

Protection

Spell Statistics

Range
20 ft.
Area of Effect
One creature
Duration
(2d6+WIS mod) rounds
Casting Time
Automatic
Resistance Roll
N/A

Description

This spell allows one creature within 20 ft. that the caster can see to walk upon the air. The target is lifted 2 to 4 ft. above the ground and may move freely over water, rough terrain, pits, or traps without triggering or being hindered by them. The effect lasts for the duration or until dispelled.



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