skeleton guard
"Skeletons are reanimated bones, assembled by necromancers to serve long after death. Though fragile alone, they fight with unyielding resolve in groups, often guarding tombs or crypts. Driven by command, they strike without fear, pain, or hesitation..."
From the Wyrmbrand's Monstrous Archive entry "Ossa Animata"
Creature Profile
- XP Value
- 650
- Treasure
- Type ii
- Type
- Undead - Humanoid
- Size
- Medium
- Climate/
Terrain - Crypts, Ruins, Subterranean
- Frequency
- Uncommon
- Number Appearing
- 1d3
- Movement Speed
- Moderate
- Hit Points
- 6 (1d6+3)
- Defense Score
- 4
- Defense Target
- 4+
Combat
Melee Attack
- Attack Score
- 4
- Attack Target
- 4+
Tactics
- Charge Attack
Powers & Defenses
PowerNone
ImmunityEnchantment, Poison, Stun
ResistancePhysical Attacks (50%)
WeaknessIce (200% damage)
Ability Scores
STR4(2)
VIT5(3)
DEX5(3)
INT1(1)
WIS2(1)
CHA1(1)
Initiative: 3
Awareness: 1
Morale: N/A