Arcane Magic

Level Two Spells

Inflict Disease

Necromancy

Spell Statistics

Range
Touch
Area of Effect
One Creature
Duration
(1d3+3) rounds
Casting Time
Automatic
Resistance Roll
Vitality 5+
Material Components
Rat's Pelt + Resin

Description

This spell infects the target with a rapidly spreading, brief skin disease that deals damage equal to the caster's Intellect modifier each round for the duration of the spell. The disease forces the affected creature to make a Vitality Resistance Roll at the start of each round that they are infected. If a 5 or a 6 is rolled, the damage taken that round is halved.

Optional rule for human or humanoid creatures: When the spell's duration ends, the disease will leave the creature's skin appearing extremely disfigured for 1d6+1 days, causing them to suffer a -2 penalty to their Charisma (adjusting their modifier accordingly).

When this period expires, the creature must make one final Vitality Resistance Roll. If they roll a 4, 5, or 6, they recover from the disease with no permanent disfigurement, and their Charisma is restored. However, if they fail their resistance roll, the -2 Charisma penalty becomes permanent.



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