goblin
"Goblins are small humanoids that infest abandoned tunnels and decrepit dungeons. They rely on ambushes and sheer numbers to overwhelm intruders. Their lairs are cluttered mazes of scavenged junk and crude barricades, where they skitter through cracks and crawlspaces like vermin. Though cowardly alone, they grow bolder in packs; and in the depths, there are always more of them..."
From the Wyrmbrand's Monstrous Archive entry "Goblinoidum Vulgare"
Creature Profile
- XP Value
- 75
- Treasure
- Type i
- Type
- Humanoid - Goblin
- Size
- Small
- Climate/
Terrain - Caves, Ruins, Subterranean
- Frequency
- Common
- Number Appearing
- 1d6+3
- Movement Speed
- Moderate
- Hit Points
- 2 (1d3+1)
- Defense Score
- 3
- Defense Target
- 4+
Combat
Melee Attack
- Attack Score
- 3
- Attack Target
- 4+
Missile Attack
- Attack Score
- 2
- Attack Target
- 5+
- Range
- 30 feet
Tactics
- Mob Attack
Powers & Defenses
PowerNone
ImmunityNone
ResistanceNone
WeaknessNone
Ability Scores
STR3(2)
VIT2(1)
DEX3(2)
INT1(1)
WIS2(1)
CHA1(1)
Initiative: 2
Awareness: 1
Morale: 1