rogue

Requirements

  • Primary Ability Score: Dexterity (min 4)
  • Secondary Ability Scores: Intellect, Vitality

Class Features

  • Sneak Attack
  • Lock Picking
  • Begins with Thievery plus one of the following as a Bonus Skill: Detect Traps, Disarm Traps, or Stealth
  • May only wield finesse weapons or missile weapons
  • May only equip leather armor, cloaks, or caps
  • Starting Hit Points: 1d6 + VIT modifier + 2

Rogue Level Progression

Level Total XP Required
1 -
2 1,000
3 2,000
4 4,000
5 8,000
6 16,000
7 32,000
8 64,000
9 128,000

The Hidden Path

Level Enhancement
2 +1d6 maximum Hit Points or 1 Skill
3 +1 to any Ability Score
4 1 Skill or +1 Attack Score
5 +1d6 maximum Hit Points or +1 Defense Score
6 +1 to any Ability Score
7 +1d6 maximum Hit Points or +1 Attack Score
8 1 Skill
9 +1 to any Ability Score


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