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STR based Attack Target

Attack Targets (Strength-Based)

Most Attack Targets are based upon a character's raw Strength score. This includes all attacks made with melee weapons, longbows, and unarmed strikes. For example, an Attack Target of 6 requires the player to roll a 6 to score a “hit” during combat, while an Attack Target of 3+ requires a 3 or greater in order to score a hit. Refer to the following table to find a character's Strength-based Attack Target.


Strength (STR) Attack Target
1 6
2-3 5+
4-5 4+
6-8 3+
9-10 2+

DEX based Attack Target

Attack Targets (Dexterity-Based)

Some attack targets are based upon a character's raw Dexterity score. This includes attacks made with a crossbow, firearms, and any other precision-based missile weapons. Characters wielding light weapons may also choose to use their raw Dexterity to determine their Attack Target instead of their raw Strength. Refer to the following table to find a character's Dexterity-based Attack Target.


Dexterity (DEX) Attack Target
1 6
2-3 5+
4-5 4+
6-8 3+
9-10 2+


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